By Blackblade.

SECTION IN CONSTRUCTION. To update soon.

An introduction to Missions

MISSIONS GUIDE

By Blackblade

 (Click on the mission pictures to the left, if you want check them)


1. What are the MISSIONS in War Metal?

When you start the game, the main source of experience that promote your force and improve your troops and capabilities, will be conducting missions.

The missions are structured in Locations or Areas (called also Tiers), each one with five main missions in a progressive sequence that with each new mission will require a number of higher energy.

The starting location is "The Red Sands"



2. What STATISTICS shall I raise first? Attack, Defense, Health, Energy or Stamina?

To attemp the missions, you need only Energy, while Stamina is used for Combat (against other players: PvP /Player versus Player/ or against Bosses: PvB or against Epic Bosses: PvE /Players versus Epics/)

WARNING: Avoid invest any skill point on health: it is absolutely useless!

So, it is best to initially invest in energy, energy and energy again.




Once you have energy enough to attemp 3 or 4 times the current highest mission you can do, switch to spare some points among stamina, attack and defense. I suggest around 450 energy before raise the others stats.
Then, once you get a balanced profile, aim to get as many energy as you could regen after 24 hours.



3. How can I battle or do Missions?

When you start playing War Metal, you will get by default the Standard Formation, that allows to use a force with 1 Commander and 2 Assault units (1/2). With your progression you will get stronger formations.

With the Standard Formation, you get aswell a starter Commander: Elena
and a basic Assault unit: Infantry. Note that you can equip an extra Assault because your starting formation has two slots for Assault units.

Initially you cannot use Structures, but you will be allowed in a close future, once you get new upgradedFormations.




4. How can I upgrade my Combat Force then?

Whenever you get new formations and units (Commanders, Assault and Structures), it is recommended that you upgrade your fighting force, replacing the old formations with the new you will get and and filling the empty slots with the Commanders, Assault and Structures available in your backup (Look into your FORCES section, in the left side).
In the walking through the Missions, we will give you  Advices: about what of the following rewards are useful or including tips for each location. Many others not adviced are just worthless and better if you don't bother getting them in your progression.



5. Anything else I should know about missions?

There are 20 different locations, each one with 5 missions: 4 main missions and a final special (bonus) mission(which is unlocked by completing 100% domination of previous missions) 

It is sufficient to complete three missions to 100% of domination to move towards the next location. And indeed,this is the best approach to move faster and thus accelerate the rise to power. 

There's always time to return to complete all the missions you left along the way.

There are rewards that can drop from certain missions:

Formations: While you advance across the missions, better Formations will show. Own them to upgrade your power, being allowed to equip more units into your force.

Commanders: Special units that lead your force.

Assault units: The standard units that build your little army. Are placed after your Commanders.

Structures: Support units with diferent abilities. At the start you cannot use any, but you will be allowed to equip them with better formations. Are placed at bottom in your force setup.

Upgrades: In advanced missions there can be found upgrades to get faster your stamina and energy regeneration.

Tokens: You can get "medaills" and "emblems" that will allow you to get in the Armory better and special units and features.

Components & Beacons: You will need them to start Epic Bosses events to battle in amazing fights opened for many players.

Location 1: The Red Sands


Targets:

1. Acquire your 2nd Infantry at Red Sands Assault to match requirements to dominate the 3rd mission: Liberate Allied Prisoners.

2. Dominate the first 3 main missions and advance to the next location: Blackmarsh, for a faster and efficient progress.

Advice:
When you meet a new mission with requirements, you will need to acquire the demanded units. You can go through the Barracks to get them or purchase them directly while trying to attemp the mission.
You don't need to equip the required units to dominate the missions. Keep them in your backup is enough.

3 clicks to 100% complete this mission and get acess to Red Sands Assault


16.5% by click= 6 energy to 100% complete this mission and get acess to Liberate Allied Prisoners.
Chance Loot: Assault: Infantry (1/1), 40% chance


12.5% by click= 8 energy to 100% complete this mission and unlock the next Location.
Chance Loot: Commander: Cynthia (4/3), 100% chance

MOVE FORWARD. Continue your advance in the next location, Blackmarsh




Chance Loot: Structure: Battle Flag, 8% chance

Unlocked when you get 100% Domination in 4 Missions in The Red Sands Area.
Chance Loot: Formation: Urban (1/3/5), 25% chance

Location 2: Blackmarsh


Targets:


1. Acquire 2 Hawkeyes through the Barracks to match requirements to complete the 2nd and 3rd missions.

2. Acquire Squadron formation in the 1st mission and update your force equiping it. Place Infiltrators as Assault units.

3. Dominate the first 3 main missions and advance to the next location: Swamps of Andar, for a faster and efficient progress.

Advice:
Fill your assault slots with as many Infiltrators as you can. The best unit untill Rocket Infantry (Barracks) or Orca (Triton Ocean) start allowed.


25% per mission done. 28 energy to 100% domination and acess next mission.
Chance Loot: Formation: Squadron (1/3/1), 100% chance;  Component: Power Supply, 5% chance


12.5% by mission done. 48 energy to dominate 100%
Chance Loot: Assault: Imperial Infantry (4/3), 6% chance


8% by mission done. 102 energy to dominate 100%
Chance Loot: Commander: Sirius (6/4), 15% chance
MOVE FORWARD. Continue your advance in the next location, Swamps of Andar




Chance Loot: Assault: Gun Spyder (8/11), 5% chance;  Component: Casing, 5% chance



This mission will stay locked untill the 4 main missions start 100% dominated.Chance Loot: Structure: Medic Bay, 35% chance

Location 3: Swamps of Andar


Targets:


1. Acquire 1 Devastator unit to fill requirements to dominate the 1st mission (Capture the Foundry) and 1 Barrage Tank for 3rd mission (Defend the Foundry). You don't need more Hawkeyes because you got them in the previous location.

2. During the 1st mission, if you get any Advanced Foundry (Structure), equip it into your force to raise your hourly income.

3. Acquire the Platoon formation in the 2nd mission (Engage Commander Kuzma) and update your force.

4. Acquire Anastasia at 3rd mission (Defend the Foundry) and place her into your new formation. Fill Assault slots with Infiltrators (0.75 average damage/attack) / Rocket Infantry (1 average damage/attack).

5. Dominate the first 3 main missions and advance to the next location: Tyrol Outpost, for a faster and efficient  progress.



Chance Loot: Structure: Advanced Foundry, 6% chance;Component: Piston, 10% chance



Chance Loot:  Formation: Platoon (1/5/2), 25%; Component: Piston, 10% chance
Advice: Update your force with this Platoon formation. Keep placing Infiltrators as your assault units.


Chance Loot: Commander: Anastasia (10/11), 25% chance
Advice: Move Anastasia into your force.

MOVE FORWARD. Continue your advance in the next location, Tyrol Outpost


Chance Loot: Assault: Hyperion Prototype (14/18), 10% chance



Chance Loot: Formation: Council (4/2/1), 25% chance

Location 4: Tyrol Outpost


Targets:


1. Acquire 3 Dreadnaughts and 3 Barrage Tanks (through the Barracks) to fill requirements for the three first missions. 

2. Acquire the Batallion formation in the 1st mission (Annihilate the Caravan) and update your force.

3. Keep Anastasia as Commander in your active Force and Infiltrators / Rocket Infantry as Assault units.
    (Remember: you don't need to equip in your main force the required units to attemp missions.
    Keep them into your backup is enough).

4. Dominate the first 3 main missions and advance to the next location: Ashrock, for a faster and efficient  progress.

Chance Loot: Formation: Batallion (1/7/3), 25% chance; Component: Casing, 5% chance
Advice: Update your force equiping the Batallion formation. Keep Infiltrators as assault units.



Chance Loot: Assault: Commando (10/7), 3% chance; Component: Power Supply, 8% chance


Chance Loot: Commander: Lord Alexander (14/10), 25% chance


MOVE FORWARD. Continue your advance in the next location, Ashrock.


Chance Loot: Structure: Communications Array, 4% chance; Component: Motor, 5% chance



This mission start unlocked once 100% dominated the 4 main missions at this location.
Chance Loot: Assault: Byron Skyfist (20/32), 15% chance

Location 5: Ashrock


Targets:


1. Acquire 4 Dreadnaughts (You already have 3 from the previous location) and 3 Artemis Tank to fill requirements to dominate the first 3 missions at this location. 

2. Acquire the Brigade formation in the 2nd mission (The Volcanic Plains). Update your force.

3. Rescue Natasha (3rd mission) that will be required to access the missions on next location.

4. Dominate the first 3 main missions and advance to the next location: The Spire, for a faster and efficient  progress.


Chance Loot: Structure: Gunpod (14/2), 4% chance; Component: Piston, 10% chance



Chance Loot: Formation: Brigade (2/7/4), 25% chance; Component: Power Supply, 8% chance

Advice:
Update your force with this new formation. Keep Anastasia and Infiltrators in your force.


Chance Loot: Commander: Natasha (14/16), 15% chance




MOVE FORWARD. Continue your advance in the next location, The Spire


Chance Loot: Assault: Dread Panzer (20/14), 4% chance; Component; Casing, 15% chance

Advice:
Infiltrators and Rocket Infantry still better Assault units than Dread Panzer (they have an average higher damage) so don't bother acquiring nor using this one into your force.



Unlocked when you get 100% Domination in 4 Missions at this Location.

Chance Loot: Assault: Daedalus Tank (30/16), 8% chance

Advice:
Don't bother to aquire this unit because you will get better Assault units with a highest drop chance in future locations

Location 6: The Spire



Targets:


1. If you get any Medic Assault unit during the 1st mission, equip it into your force.

2. Dominate the first 3 main missions and advance to the next location: Arctis, for a faster and efficient progress.
Starting this location, you already have the units required to complete the first three missions obtained in the previous location.
Advice:

If you want to try to get the Magistrate for your Force, that will be a good improvement, but be aware that the low percentage of drop for him (3%) may delay your progress.
Maybe would be more interesting continue your progress and return later to finish mastering this location to unlock the last mission and try to recruit him.


Attention:

The 4th mission: "Chalenge the Magistrate" is by far the best in terms of efficiency in their relation energy - experience received  *20 energy for 60 experience points* This ratio is not matched by any other mission until you land into the 15th location (Artemis Station) and surpassed only from the 16th location (Artemis Besieged) onwards.


 Chance Loot: Assault: Medic (0/6), 6% chance
Advice: If you get any Medic, equip him replacing anyother unit without skill.



 Chance Loot: Structure: Fusion Power Plant, 4% chance;



Chance Loot: Commander: General Rygar (15/15), 15% chance; Component: Power Supply, 15% chance
Advice:
Don't replace Anastasia or Thadius with Rygar. They are better than him because their skills.


MOVE FORWARD. For a more efficient progress, advance to the next location: Arctis


 Chance Loot: Formation: Forward (2/8/6), 25% chance; Component: Piston, 15% chance

Special Advice: This is the best mission for fast experience. Ratio energy/xp 1:3. Make this mission every time you become close to level up or every time you want raise level faster. But don't stop your advance in the next location unless you plain go for powerleveling for some time.



Unlocked when you get 100% Domination in 4 Missions in The Spire location.
Chance Loot: Commander: The Magistrate (22/24), 3% chance

Location 7: Arctis


Targets:

1. Acquire 4 Marines, 2 Tempest, 6 Terminators; 8 Artemis Tanks (You have already 3 from the Ashrock location) and Commander Thadius to fill requirements to dominate the first 3 missions and unlock the next location.

2. Once acquired Commander Thadius at 1st mission (Assault the Arctis Mines) active him into your Force with Anastasia. By now you ought to have your Assault slots covered with Rocket Infantry (continue with Infiltrators if you cannot afford them)

3. If you get rewarded the Aegis Assault unit during the domination of 3rd mission (Divine Shield), equip it into your Force. If you didn't get Aegis, don't delay your progress and leave it. You can always return later to add it into your Force.

4. Dominate the first 3 main missions and advance to the next location: Caverns, for a faster and efficient progress.



 Chance Loot: Commander: Thadius (24/16), 15% chance
If you dominated at 100% this mission but didn't got Thadius, continue doing this mission untill he drops.



 Chance Loot: Assault: Drones (26/16), 5% chance; Component: Power Supply, 10% chance



Chance Loot: Assault: Aegis (20/30), 3% chance; Component: Casing, 20% chance

NOTE: This unit is awesome. This one will start even best once you will raise your defensive stat (not in this leveling phase). It is one of the "must" units for defensive setups in High Levels.

Advice:
Due his low drop rate, I suggest you forget this unit untill you become done with ALL locations (if that didn't dropped yet while dominating this mission till 100%). Continue your progression and return later once all other primary goals were done.

MOVE FORWARD. Continue your advance in the next location, Caverns



Chance Loot: Formation: Swarm (2/10/6), 25% chance




Chance Loot: Structure: Orbital Cannon (45/10), 3% chance
Chance Loot: Orbitan Cannon (3%)


Advice:
This structure useful in the past, don't worth the effort trying to get it. Get rid on it.

UNDER CONSTRUCTION